On a daily basis, a huge mass of products flows into the market to satisfy the changing and often artificially induced needs of millions of consumers; simultaneously, a huge amount of objects are eliminated in order to make room for new and occasionally more performing products.


It's natural to ask yourself what is the advantage of this unstoppable compulsion to purchase, because the only tangible evidences are groups of consumers who are constantly dissatisfied and piles of waste to be disposed of.

I had a clear perception of the seriousness of this phenomenon when looking at pictures of a few patches of floating garbage found in the middle of the oceans, formed by materials thrown into the sea. In the north Pacific, for example, there is one of the now famous plastic islands, the "Pacific Trash Vortex", a concentration of waste so large (about as big as France) that an environmental association defiantly asked that it be recognised as a State.




And since every State has its inhabitants, I felt the need to shape the citizens of the Plastic Island that, together with plastic animals and plastic vegetation, populate an apparently imaginary but sadly real place.

This is how some of the objects of which I will talk more of in detail in the next blog are created


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